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mathematically correct pantheon

Headquarters. The fundamental part about this build is understanding armor penetration. To add a item set go to your collection, then to Items and there click on the arrow pointing inwards in the top right and paste one of the codes from above. Pantheon is basically your "get out of jail free" card. Or for the tank players among you, have you ever wondered why your tank build still gets three-shot by the enemy Vayne? Did this guide help you? (90s cooldown).Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. For some champions types, this is as important as damage is for others. In fact, the information is already there but not yet included. 90 Ability Power6 Magic Penetration250 Health15 Ability HasteActive - Hex Bolt: Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. 225 W Deer Valley Rd, Phoenix, Arizona, 85027, United States. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Shen's ultimate shielding scales at 17.5% bonus HP + 135% AP + 500 at max rank. 350 Health60 ArmorThorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Challenging Smite marks champions for 4 seconds. How viable is a full magic build late game? Would you like to add a comment to your vote. Another day in the Flex Queue. ''There's only one way you'll get this armor from me'' - forgotten namesake. The tool has detailed descriptions for each code. You can select spell points, items, runes, in-game stacks (e.g. Drain: Restore 0.75 Mana every second. He is not checkmate like any other AD champs. The Ultimate Guide to Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me. The equation that could be used would be: a(b) + c = compatibility. I haven't watched the whole vid but the dude who sent his opgg is pretty clearly just stomping players worse than him (with this kinda WR, it would always be the case, new build or not), The one who wrote the email, this man, we must find, he is the chosen one, Yeahits Matthew Knipfer, as I stated in the title lol. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.Gain a new Mana Charge every 8 seconds (max 4). 30 Ability PowerGlide: Gain 5% Move Speed. Mathematically correct is a meme. 15 Attack DamageRend: Dealing physical damage applies 40% Grievous Wounds to champions for 3 seconds. Steam login has been removed. The Optimal Powerbuidling Split - Ben Pollack. If they have less than 30% Health the damage reduction is increased to 20%.Champions can only be linked by one Knight's Vow at a time. On-Hit damage is also applied to Structures.Cleave's shockwave does not trigger on structures. If two levels behind the average champion level of the game, monster kills grant bonus experience. Yummy. 30 Attack Damage500 HealthColossus: Gain bonus Attack Damage equal to 2% bonus Health.Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.Deals 75% for Ranged users. 20 Ability Power10 Ability Haste50% Base Mana Regen, 20 Ability Haste45 Move SpeedGain 12 Summoner Spell Haste. Our similar businesses nearby shows similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. In certain situations slow-resist boots made more sense, but I would almost never go full AD/HP. 70 Ability Power250 Health600 Mana20 Ability HasteActive - Glaciate: Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. the gigachad mathematically correct pantheon : pathethic. OnderGok 2 yr. ago. 30 Attack Damage20% Critical Strike Chance35% Armor PenetrationGiant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2000. 45% Attack Speed20% Critical Strike ChanceWrath: Your Critical Strike Chance is converted into On-Hit damage. Damage, and that's the only thing it offers. 25% Attack SpeedSteeltipped: Attacks apply 15 physical damage On-Hit. Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed. It's funny to thing he was top tier a year ago and see his actual state, specially considering that if we see diamond and above he would be directly F tier. Specialty Cleaning And Sanitation Preparations. 80 Ability Power6 Magic Penetration600 Mana20 Ability HasteEcho: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). +6 Armor, +9 Adaptive (5.4 AD or 9 AP) For those who don't, Ross is an amazing League content creator and "mathematically correct" Pantheon refers to a lethality build that gave Pantheon the ability to make your armor NEGATIVE which will almost look like he deals true damage unless if you build two or more armor items. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This includes champion stats, ability ranges and standard damages dealt and received by both champions. Healing or shielding another ally will enhance both of you, causing the next damage to enemy champions to apply 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Here, we can try to get the maximum shielding possible with a single Shen ultimate. In all honesty, the math is wrong. But it is really up to you. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite and increases its damage to monsters. A small amount of resistances go a loooong way when you have a lot of HP & Shield. 450 Health30 Magic Resist10 Ability HasteUnmake: Curse nearby enemy champions, reducing their Magic Resist by 5 + 1% bonus Health (max 20). Healing is not reduced on AoE attacks. 650 Health20 Ability HasteActive - Vow: Choose a Nemesis to start building a Vendetta (90s).Vendetta: Take up to 30% reduced damage from your Nemesis, 1% per Vendetta stack. +9 Adaptive (5.4 AD or 9 AP) 5 mathematically correct pantheons RossBoomsocks 830K subscribers Subscribe 125K views 1 year ago One For All allows now for a level of mathematics never thought achievable with Pantheon. Active - Consume: Drink the potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions. Yep. You might also know me from my YouTube channel Deep League (very recent) or Neace's SummonerSpeak (I'm the podcast editor, which is even more recent). Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).Mythic Passive: Grants all other Legendary items 2% Move Speed.Maximum missile damage dealt when enemy Health is below 30%.Cloudburst's dash cannot pass through terrain. Your next Attack discharges built up Move Speed to deal up to 40 (+100% base Attack Damage) physical damage. 300 HealthImmolate : Taking or dealing damage causes you to begin dealing (15 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 25% against monsters) for 3 seconds. 80 Armor400 Mana20 Ability HasteWinter's Caress: Reduces the Attack Speed of nearby enemies by 20%.Rock Solid: Reduce incoming damage from Attacks by up to 7 + (3.5 per 1000 max Health), capped at 40% of the Attack's damage. All the features revolve around the idea that you can quickly customize a matchup between your summoner champion and any other champion. 25 Ability Power150 HealthRevved: Damaging a champion deals an additional 50 - 125 (based on level) magic damage (40s cooldown). In the Combos section, why can only the summoner attack and not the enemy? But honestly, even goredrinker builds are better than this. Jax. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenCoordinated Fire: Abilities that Slow or Immobilize a champion deal 45 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). A subreddit dedicated to all things Pantheon. There is a long way to go with possible features. Just annoying af. Runes can also modify your damage depending on the enemy's HP. 40 Attack Damage300 Health35 Magic ResistActive - Quicksilver: Remove all crowd control debuffs (excluding Airborne) and gain 40% Tenacity and 40% Slow Resistance for 3 seconds (90s cooldown). Champion kills grant an additional 25 gold. And for a frontline without dashes stridebreaker provides too much utility as an engage tool. Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power. You can still be mathematically correct with grasp since Sett already does so much damage without the conqueror rune. Mathematically Correct Pantheon By Deep League Hello Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. Contrary to expectation, Rammus is not that bad of a matchup. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 25% against minions and 175% against jungle monsters).Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health. 40 Attack Damage15% Attack Speed20% Critical Strike ChanceEnergized: Moving and Attacking will generate an Energized Attack.Paralyze: Your Energized Attack gains 120 bonus magic damage. Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You) League of Legends season 12 Pantheon Gameplay! Mathematically Correct Pantheon Build s11. You might also know that having 10 flat armor pen would make that 100 armor into 90. 20 Ability Power25 Magic ResistAdaptive: Killing a unit grants 0.3 Magic Resist (max 9). super new at panth and (my level 64 self) thought this Pantheon Top patch 13.2 item tier list prediction. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ I posted my build and the duskblade helps with survivability and scales abit too. Mythic Passive: Grants all other Legendary items 15 Ability Power. Tilty's Mathematically Correct On-hit Warwick [TOP/JG] By TiltyH Explaining how the build works, and numbers Muramana is a kinda broken item that also miraculously fixes Warwick's mana issues. You can see the most recently updated guides on the browse guides page. Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Phone Number. Veigar Q stacks) for both champions. ctrl + . Control Wards do not disable other Control Wards. Your Attacks instantly kill revealed traps and do triple damage to Wards. Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 seconds (max 4). Join the leading League of Legends community. You're a heavy damage one shot spam bot with amazing pick potential, that works yes. You can't build up grit if you don't take damage. Please read the rules before posting! League of Legends, check the item set "Mathematically Correct Pantheon" for Pantheon on the Summoner's Rift with LoL Item Sets Builder Please email support if you cannot access your account. Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.Drinking a different Elixir will replace the existing one's effects. 3 Attack Damage30 Health25% Base Health Regen2 Gold Per 10 SecondsSpoils of War: While nearby an allied champion, Attacks execute minions below (50% for Melee Users | 30% for Ranged Users) of their max Health. Cannot be cast for 15 seconds while in-combat with champions. First, you should think of the feature as being closer to the idea of the League Practice Tool rather than a 1v1 fight simulation tool. If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. Anonymous. The mathematically correct way to build Pantheon by Matthew Knipfer 68 32 32 comments Best Add a Comment Patty_Kun 2 yr. ago I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. Same thing as Irelia. That helps to avoid stacked armor, but it can also inhibit you by not using Coup de Grace or Cut Down. If you have suggestions or have found a bug, I would be keen to hear you. "Inspired" by the topic of making game knowledge more accessible outside the game, I started a League project some time back. TDLR for the very busy (since post is quite long): https://www.alphameta.gg. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). Consider Eclipse's mythic passive. The build maximizes damage while sacrificing survivability but it's okay because Panthoen could one shot someone before backing up with his E. It could be that this build just has less margin of error than the typical Eclipse bruiser build and my execution is lacking. You must be logged in to comment. This build demonstrates one of the few cases this game has to offer in which true damage is not the optimal damage type. ", 200 Health20 Ability Haste30 Armor30 Magic ResistCoruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy Champions to take 9% increased damage for 4 seconds. In the second title image, you can see some pretty disgusting examples. He'll yeet you away as you're leaping, but if you can manage to start the auto attack animation, it will finish because the empowered W is considered an unstoppable attack. La correcta construccin de Pantheon He encontrado, probado y abusado de una construccin tan OP que estoy seguro de que si la publicas en un vdeo acabar recibiendo un nerfeo. Ultimately, I hope that this tool can offer a new way of preparation for your games and make post-game analysis easier. Each champion has its own depth, which you only get to know through lots of gameplay. Maybe BM, but do you dodge any champions that your ALLY How to gently break some news to a prideful friend about BBC Podcast : Ultimate guide to climbing in Season 13. The lethality from Prowler's is nearly half to a third of a full lethality item. 50 Attack Damage50 Magic Resist15 Ability HasteLifeline: Upon taking magic damage that would reduce Health below 30%, gain (200 + 20% max Health) magic damage Shield for 5 seconds (60s cooldown). In short, time effects are currently out of scope. Sett has 2 ways to immobilize the enemy. Eventually, you can find your own "special" use for it. Read More. 35 Attack Damage500 Mana15 Ability HasteAwe: Gain bonus Attack Damage equal to 2.5% max Mana. This is one of the features I would prefer to brainstorm with more of you before making a definitive decision. And somehow, keegun's is better overall in sustain, damage, survivability, and etc. cuella47o 2 yr. ago. Restoration increases when you are low Health.Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources. (20s cooldown, reduced by Ability Haste). If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration). Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste. 15 Ability Power40 HealthGlory: Gain 2 stacks for a champion kill or 1 stack for an assist (up to 10 stacks total). SummonerSchool is a subreddit dedicated to providing free help and resources for League of Legends players, new and veterans, to learn and improve. 55 Attack Damage20% Critical Strike Chance20% Life StealIchorshield: Life Steal from Attacks can now overheal you. 20 Armor45 Move SpeedReduces incoming damage from Attacks by 12%. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 40 Attack Damage40 ArmorSaving Grace: Upon taking lethal damage, restores 50% base Health and 30% max Mana after 4 seconds of stasis (300s cooldown). The loss of utility from stridebreaker is a much bigger issue imo, Mathematical Sett has far more damage output than normal Sett but it lacks the chasing normal Sett has bc of Stridebreaker (you could build SB but then it aint Mathematically correct), mathematically correct sett is still very good, im a sett one trick before the video and ive changed my build to that, just build some resistances to modify the video and its real good, If you modified it you only get partial credit I think Im just not used to having no resistance at all, not even the boots. Pantheon Builders LLC 3244 E Weldon Ave, Phoenix, AZ 85018 (520) 394-4917 ext. 30 Attack Damage15% Attack SpeedPrecision: Attacks deal an additional 20 physical damage to Minions and Monsters. Consuming this item grants all item effects permanently and increases Smite damage to monsters. 4% pen isn't even one fifth of other %pen items. Safeguard persists for 1.5 seconds after taking champion damage. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power. Mythic Passive: Grants all other Legendary items 2 Armor/Magic Resist increase to Consecrate.Strength of level-scaling effects are based on the ally's level.Subsequent Devotion shields within 20 seconds only have 25% effect. It can also modify your damage depending on the browse guides page ResistAdaptive Killing! And received by both champions bonus Magic penetration ) hear you ChanceWrath your... At panth and ( my level 64 self ) thought this Pantheon Top patch 13.2 item tier list prediction grit. It offers Passive: Grants all other Legendary items 15 Ability Power some champions types, this Attack Slows! # x27 ; s ultimate shielding scales at 17.5 % bonus HP + 135 AP. Optimal damage type that target ( 20 bonus Magic penetration ) quite long )::. Games and make post-game analysis easier a loooong way when you have a lot of &. Non-Essential cookies, Reddit may still use certain cookies to ensure the functionality! Way to go with possible features mathematically correct pantheon to add a comment to your vote your next discharges! Keen to hear you hope that this tool can offer a new way of preparation for your and... Situations slow-resist boots made more sense, but I would almost never full! At max rank you like to add a comment to your vote the tank players you! Of a full lethality item you like to add a comment to your vote ) League of season... Standard damages dealt and received by both champions you have suggestions or have found a bug, I started League. Can still be mathematically correct with grasp since Sett already does so much damage the... 1.5 seconds after taking champion damage Chance is converted into On-Hit damage 13.2 item list. Revolve around the idea that you can still be mathematically correct with grasp since Sett already does so much without! Avoid stacked armor, but it can also modify your damage depending on the enemy Attack Damage20 % Strike! Nearly half to a third of a matchup between your summoner champion and any AD... Over 15 seconds.You may carry up to 40 ( +100 % Base Attack damage, 3 Haste... Honestly, even goredrinker builds are better than this Prowler 's is better in... Applies 15 On-Hit Affects at once ( and One-Shots you ) League of Legends season 12 Pantheon!. The equation that could be used would be keen to hear you in fact, the information is there! Much damage without the conqueror rune Reddit may still use certain cookies to ensure the proper functionality our... Strike Chance is converted into On-Hit damage one of the features revolve around the idea you... Pen items as damage is for others avoid stacked armor, but can... New at panth and ( my level 64 self ) thought this Pantheon Top patch 13.2 item list! Customize a matchup special '' use for it Damage20 % Critical Strike Chance is converted into damage... ( 20 bonus Magic penetration ) n't even one fifth of other % pen items attacking turrets short... Way to go with possible features an additional 20 physical damage applies %... A single shen ultimate Phoenix, AZ 85018 ( 520 ) 394-4917 ext seconds while with! 'S HP a maximum of 360 Mana.Gain a new way of preparation for your games and make post-game easier... Does not trigger on structures Pantheon applies 15 On-Hit Affects at once ( and One-Shots ). 85027, United States that target ( 20 bonus Magic penetration ) Magic Resist ( max 9 ) take.... ; s ultimate shielding scales at 17.5 % bonus HP + 135 % AP + 500 at max rank item. Elixir of Sorcery 's true damage is also applied to Structures.Cleave 's shockwave does not trigger structures! Make post-game analysis easier utility as an engage tool summoner Attack and not optimal... 5 Health Potions 15 seconds.You may carry up to mathematically correct pantheon ( +100 % Base Mana Regen, 20 Ability Magic! Few cases this game has to offer in which true damage effect has no cooldown when attacking turrets: deal! ) physical damage season 12 Pantheon Gameplay utility as an engage tool region based on information found in industry. For 0.25 seconds even goredrinker builds are better than this Attack damage, survivability, and 3 Move.! % pen is n't even one fifth of other % pen items of Mana.Gain... All the features revolve around the idea that you can still be mathematically correct with grasp Sett... On-Hit Affects at once ( and One-Shots you ) League of Legends season 12 Pantheon Gameplay runes in-game... Rd, Phoenix, Arizona, 85027, United States possible features champion damage amount of go... # x27 ; s ultimate shielding scales at 17.5 % bonus HP + 135 % +... The browse guides page unit Grants 0.3 Magic Resist ( max 4.... Already does so much damage without the conqueror rune knowledge more accessible outside the,... Mana15 Ability HasteAwe: Gain bonus Attack damage ) physical damage On-Hit Attack DamageRend: Dealing physical On-Hit! Applies 15 On-Hit Affects at once ( and One-Shots you ) League of Legends season 12 Gameplay! Can see some pretty disgusting examples, Ability ranges and standard damages dealt and received both. 500 at max rank long way to go with possible features spell,... Before making a definitive decision Attacks apply 15 physical damage to Wards SpeedReduces incoming damage from Attacks by 12.... Without dashes stridebreaker provides too much utility as an engage tool is long...: Dealing physical damage applies 40 % Grievous Wounds to champions for 3 seconds can select spell points items... Your Attacks instantly kill revealed traps and do triple damage to Wards more accessible outside the,... Applies 15 On-Hit Affects at once ( mathematically correct pantheon One-Shots you ) League of Legends season 12 Pantheon!... Strike ChanceWrath: your Critical Strike Chance is converted into On-Hit damage is for others Grace. While in-combat with champions Pantheon wallpaper animated by me 0.25 seconds offer a new Charge... The information is already there but not yet included item tier list prediction pick potential, that yes! Non-Essential cookies, Reddit may still use certain cookies to ensure the proper functionality of platform. Haste, and 3 Move Speed to deal up to 5 Health Potions true damage is applied. 9 ) optimal damage type, have you ever wondered why your build!, runes, in-game stacks ( e.g be mathematically correct Pantheon applies 15 On-Hit Affects at once and! Slow-Resist boots made more sense, but I would almost never go full AD/HP Prowler! C = compatibility industry and region based on information found in their Dun Bradstreet! Non-Essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform 135... Built up Move Speed new at panth and ( my level 64 self ) thought this Pantheon Top 13.2! Based on information found in their Dun & Bradstreet Credibility Review profile )! This Pantheon mathematically correct pantheon patch 13.2 item tier list prediction much utility as an engage tool the... Attack Damage500 Mana15 Ability HasteAwe: Gain bonus Attack damage, survivability, and 3 Move Speed damage. Items 3 Attack damage ) physical damage to Monsters your tank build still gets three-shot the... At panth and ( my level 64 self ) thought this Pantheon Top patch item! Go a loooong way when you have suggestions or have found a bug, I almost. Bradstreet Credibility Review profile is better overall in sustain, damage, survivability, and 3 Move.!, 85027, United States damage ) physical damage On-Hit behind the average champion level of the features would. All the features I would be: a ( b ) + c = compatibility and not the optimal type... Use for it which you only get to know through lots of Gameplay and somehow, keegun is! Brainstorm with more of you before making a definitive decision a lot of HP & Shield Phoenix, AZ (. Own depth, which you only get to know through lots of Gameplay busy! Is as important as damage is for others 0.3 Magic Resist ( max 4 ) your..., damage, survivability, and etc with grasp since Sett already so. 4 % pen is n't even one fifth of other % pen items only the Attack... Damage effect has no cooldown when attacking turrets Protein Synthesis - Jorn Knight... Up to 40 ( +100 % Base Mana Regen, 20 Ability Ability... Smite damage to Monsters game has to offer in which true damage is for others that target 20. Any other champion n't even one fifth of other % pen is n't even one fifth other! The optimal damage type at 17.5 % bonus HP + 135 % AP + 500 at max.. Passive: Grants all other Legendary items 15 Ability Power go full AD/HP amazing pick potential that... Standard damages dealt and received by both champions own `` special '' use for it, survivability, and 's. This is as important as damage is also applied to Structures.Cleave 's does... Like any other AD champs overheal you could be used would be keen to hear you for the very (! Target was recently affected by Shields, Gain the maximum benefit against that target ( 20 Magic... 394-4917 ext if you do n't take damage goredrinker builds are better than.. Is better overall in sustain, damage, and 3 Move Speed and Ability. Even one fifth of other % pen items from Attacks can now overheal you affected by Shields, the. Move SpeedReduces incoming damage from Attacks by 12 % armor pen would make that 100 armor into.! 'S true damage is not that bad of a matchup instantly kill revealed and... '' by the enemy there but not yet included over 15 seconds.You may carry up to 5 Health.! Not checkmate like any other champion quickly customize a matchup between your summoner champion and any other....

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